Project Management for Software Development

Transitioning From Time-Based to Relative Estimation

Your team has adopted the relative story point estimation and you are now ready to jump into your first planning poker session. Where do you start? What is a 1-point story? What is a 3-point story? What is a 13-point story? Your team is looking to you and this process...

Reflections on Virtual Teams

Who wants to get up at 3 a.m. for a status meeting? This article shares valuable lessons about organizing and managing virtual teams with members around the globe, who have various skills, motivations, commitments, project affiliations and restrictions.

Sustainable, Successful and Repeatable

This presentation shows how to use Strategy and Tactic (S&T) trees as the basis for our implementations. It focuses on a few case studies allowing participants to use basic S&T tree in their own environment to either catalyze or re-energize their agile implementation.

Appraisals and Agile Don’t Play Nicely

In this blog post, Gary Reynolds explains why the traditional appraisal systems (performance reviews, 360 feedback, evaluations) are in conflict with Agile values because they focus on the individual and not on the teamwork. The challenge is that individuals within an organization expect and deserve feedback on their performance, thus...

Uncertainty in Project Management

Uncertainty in project management cannot be eliminated by any estimation methods. It arises partly because of imperfect knowledge of what to do and how long it should take, and partly because of unpredictable events. This article discusses uncertainty in project management: why it exists, how it behaves, how it accumulates,...

RUP for the Project Managers

This article proposes a set of best practices about RUP (Rational Unified Process) for software project managers. Each best practice is accompanied by suggestions on how you can implement or integrate these RUP best practices into your own project.

Project Managemenent Negociation

Project manager can use influence to get things done, but you’ll still need to negotiate. This article discusses Good, Bad, and Ugly approaches to negotiate in software development projects. You will learn how you might use these in the complex and sometimes confusing “real world.”